Corporate law
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<span style="color:red">''' This Section is undergoing edits that may not have made it in game yet. For the most up to date Corporate Law double check the in game guidebook. | <span style="color:red">''' This Section is undergoing edits that may not have made it in game yet. For the most up to date Corporate Law double check the in game guidebook.'''</span> | ||
On Space Station 14, stations operate under abbreviated Corporate Law. All crew, passengers, and visitors aboard the station are expected to follow these laws, and in turn are protected by them. | On Space Station 14, stations operate under abbreviated Corporate Law. All crew, passengers, and visitors aboard the station are expected to follow these laws, and in turn are protected by them. | ||
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==== Normal Punishment ==== | ==== Normal Punishment ==== | ||
* Warning: For minor crimes it is best to fix the issue then warn the person not to attempt the crime again. If they still proceed to do it at a later date, a brig time may be better. | * '''Warning''': For minor crimes it is best to fix the issue then warn the person not to attempt the crime again. If they still proceed to do it at a later date, a ticket or brig time may be better. | ||
* Confinement: The typical punishment of being confined in a cell for a temporary amount of time according to the crimes. | * '''Ticket''': A more official version of a warning which can include a fine of up to 500 Credits. Should be issued on an official ticket and include the receiver's name, the crime comitted, and the total fine issued. | ||
* Demotion: Entails removing all departmental gear they have on their person and removing the involved department access off their ID. This requires the captain's or involved department head's approval. Demotions should only be issued if the person poses a threat to their own department or is in a position where they have/can abuse their job's gear to commit further crimes. | * '''Confinement''': The typical punishment of being confined in a cell for a temporary amount of time according to the crimes. | ||
* '''Demotion''': Entails removing all departmental gear they have on their person and removing the involved department access off their ID. This requires the captain's or involved department head's approval. Demotions should only be issued if the person poses a threat to their own department or is in a position where they have/can abuse their job's gear to commit further crimes. | |||
==== Major Punishment ==== | ==== Major Punishment ==== | ||
* Permanent Confinement: Only prisoners who are guilty of [[Corporate_Law#Extreme Crimes|Extreme Crimes]] or [[Corporate_Law#Capital Crimes|Capital Crimes]] are eligible for permanent confinement. Any persons subject to this punishment are required to be safely transported in cuffs to CentComm at the end of the shift. A permanent prisoner can not be deprived of anything covered by [[Security_SOP#Prisoner Treatment|Prisoner Treatment]]. | * '''Permanent Confinement''': Only prisoners who are guilty of [[Corporate_Law#Extreme Crimes|Extreme Crimes]] or [[Corporate_Law#Capital Crimes|Capital Crimes]] are eligible for permanent confinement. Any persons subject to this punishment are required to be safely transported in cuffs to CentComm at the end of the shift. A permanent prisoner can not be deprived of anything covered by [[Security_SOP#Prisoner Treatment|Prisoner Treatment]]. | ||
* | * '''Execution''': A humane way of dealing with extremely unruly crewmates. Within reason, a prisoner who has been given the death sentence may pick how they wish to be killed, common methods are firing line, lethal injection, exile, and high voltage electrocution. An alternate method of "execution" is the process of placing the prisoner's mind into a borg, this is allowed so long as it is lawful. Execution can only be issued with the captain's or acting captain's approval; if the HoS is acting captain or there is no acting captain, all heads of staff are to hold a vote on the matter. Bodies of criminals should not be left to rot under any circumstance, and transported to CC when possible. | ||
=== Parole === | === Parole === | ||
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** If a suspect refuses to cooperate or the implant fails to function they can be charged with Refusal of Mental Shielding. | ** If a suspect refuses to cooperate or the implant fails to function they can be charged with Refusal of Mental Shielding. | ||
** All promoted members of Security, Command, and Salvage must undergo Mind Shielding before they are formally promoted and granted accesses. Anyone given ID access to secure areas, such as the Bridge, must also undergo Mind Shielding. | ** All promoted members of Security, Command, and Salvage must undergo Mind Shielding before they are formally promoted and granted accesses. Anyone given ID access to secure areas, such as the Bridge, must also undergo Mind Shielding. | ||
A suspect can be forced to receive implant removal if there is strong, reasonable proof that they have been implanted, such as an officer seeing them use one or identifying information is found on a discarded injector. Unlike the implantation procedure, a prisoner can have their sentence entirely delayed or extended until they comply with the procedure with authorization from the Captain, Head of Security, Magistrate, or Warden. Akin to implanting, if an inmate gives their clear permission, implant removal can proceed without proof. | A suspect can be forced to receive implant removal if there is strong, reasonable proof that they have been implanted, such as an officer seeing them use one or identifying information is found on a discarded injector. Unlike the implantation procedure, a prisoner can have their sentence entirely delayed or extended until they comply with the procedure with authorization from the Captain, Head of Security, Magistrate, or Warden. Akin to implanting, if an inmate gives their clear permission, implant removal can proceed without proof. | ||