| Line 1: |
Line 1: |
| == Low-Caliber / Debug Bullets ==
| |
| {| class="wikitable"
| |
| |+ Low-Caliber / Debug Bullets
| |
| ! ID
| |
| ! Damage
| |
| ! AP
| |
| ! Pierce
| |
| ! Ricochet
| |
| ! Pierce Level
| |
| ! Notes
| |
| |-
| |
| | PracticeBulletTrace
| |
| | Blunt: 2
| |
| | —
| |
| | —
| |
| | —
| |
| | —
| |
| | Training round
| |
| |-
| |
| | AntiMaterielBulletTrace
| |
| | Piercing: 40, Structural: 30
| |
| | —
| |
| | —
| |
| | —
| |
| | —
| |
| | Extra structural damage; +35 staminaDamage
| |
| |-
| |
| | DebugBulletTrace
| |
| | Blunt: 20000
| |
| | —
| |
| | —
| |
| | —
| |
| | —
| |
| | Debug round with extremely high damage
| |
| |-
| |
| | RubberBulletTrace
| |
| | Blunt: 1
| |
| | —
| |
| | —
| |
| | —
| |
| | —
| |
| | Rubber bullet; +12 staminaDamage
| |
| |}
| |
|
| |
| == Magnum Bullets ==
| |
| {| class="wikitable"
| |
| |+ Magnum Bullets
| |
| ! ID
| |
| ! Damage
| |
| ! AP
| |
| ! Pierce
| |
| ! Ricochet
| |
| ! Pierce Level
| |
| ! Notes
| |
| |-
| |
| | BulletMagnumTraceSP
| |
| | Piercing: 35
| |
| | -0.25
| |
| | 0.40
| |
| | 0.30
| |
| | —
| |
| | SP (Soft Point / Semi-jacket)
| |
| |-
| |
| | BulletMagnumTraceHP
| |
| | Piercing: 46
| |
| | -1
| |
| | 0.03
| |
| | 0.15
| |
| | —
| |
| | HP (Hollow Point)
| |
| |-
| |
| | BulletMagnumTraceFMJ
| |
| | Piercing: 28
| |
| | 0.35
| |
| | 0.69
| |
| | 0.80
| |
| | Metal
| |
| | FMJ (Full Metal Jacket)
| |
| |-
| |
| | BulletMagnumTracePractice
| |
| | Blunt: 2
| |
| | —
| |
| | 0.69
| |
| | 0.48
| |
| | —
| |
| | Training round
| |
| |-
| |
| | BulletMagnumTraceIncendiary
| |
| | Blunt: 3, Heat: 32
| |
| | —
| |
| | 0.69
| |
| | 0.48
| |
| | —
| |
| | Incendiary (igniteOnCollision = true)
| |
| |-
| |
| | BulletMagnumTraceUranium
| |
| | Radiation: 15, Piercing: 20
| |
| | —
| |
| | 0.69
| |
| | 0.80
| |
| | HardenedMetal
| |
| | Depleted Uranium
| |
| |-
| |
| | BulletMagnumTraceAP
| |
| | Piercing: 21
| |
| | 0.69
| |
| | 0.81
| |
| | 0.48
| |
| | HardenedMetal
| |
| | AP (Armor-Piercing)
| |
| |}
| |
|
| |
| == Pistol Bullets == | | == Pistol Bullets == |
| {| class="wikitable" | | {| class="wikitable" |
| Line 178: |
Line 66: |
| | AP (Armor-Piercing) | | | AP (Armor-Piercing) |
| |} | | |} |
| | | == Low-Caliber / Debug Bullets == |
| | |
| == Caseless Rifle == | |
| {| class="wikitable" | | {| class="wikitable" |
| |+ Caseless Rifle | | |+ Low-Caliber / Debug Bullets |
| ! ID | | ! ID |
| ! Damage | | ! Damage |
| Line 191: |
Line 77: |
| ! Notes | | ! Notes |
| |- | | |- |
| | BulletCaselessRifleTrace | | | PracticeBulletTrace |
| | Piercing: 19
| |
| | —
| |
| | —
| |
| | —
| |
| | —
| |
| | Standard caseless round
| |
| |-
| |
| | BulletCaselessRiflePracticeTrace
| |
| | Blunt: 2 | | | Blunt: 2 |
| | — | | | — |
| Line 206: |
Line 84: |
| | — | | | — |
| | Training round | | | Training round |
| |}
| |
|
| |
| == Heavy Rifle & Minigun ==
| |
| {| class="wikitable"
| |
| |+ Heavy Rifle & Minigun
| |
| ! ID
| |
| ! Damage
| |
| ! AP
| |
| ! Pierce
| |
| ! Ricochet
| |
| ! Pierce Level
| |
| ! Notes
| |
| |- | | |- |
| | BulletHeavyRifleTrace | | | AntiMaterielBulletTrace |
| | Piercing: 19 | | | Piercing: 40, Structural: 30 |
| | — | | | — |
| | — | | | — |
| | — | | | — |
| | — | | | — |
| | Heavy rifle round | | | Extra structural damage; +35 staminaDamage |
| |- | | |- |
| | BulletMinigunTrace | | | DebugBulletTrace |
| | Piercing: 5 | | | Blunt: 20000 |
| | — | | | — |
| | — | | | — |
| | — | | | — |
| | — | | | — |
| | Minigun round | | | Debug round with extremely high damage |
| |}
| |
| | |
| == Light Rifle Bullets ==
| |
| {| class="wikitable"
| |
| |+ Light Rifle Bullets
| |
| ! ID
| |
| ! Damage
| |
| ! AP
| |
| ! Pierce
| |
| ! Ricochet
| |
| ! Pierce Level
| |
| ! Notes
| |
| |- | | |- |
| | BulletLightRifleTraceSP | | | RubberBulletTrace |
| | Piercing: 19
| |
| | -0.25
| |
| | 0.40
| |
| | 0.30
| |
| | Metal
| |
| | SP (Soft Point / Semi-jacket)
| |
| |-
| |
| | BulletLightRifleTraceHP
| |
| | Piercing: 25
| |
| | -1
| |
| | 0.03
| |
| | 0.15
| |
| | Wood
| |
| | HP (Hollow Point)
| |
| |-
| |
| | BulletLightRifleTraceFMJ
| |
| | Piercing: 15
| |
| | 0.35
| |
| | 0.69
| |
| | 0.80
| |
| | Metal
| |
| | FMJ (Full Metal Jacket)
| |
| |-
| |
| | BulletLightRifleTraceAP
| |
| | Piercing: 11
| |
| | 0.69
| |
| | 0.81
| |
| | 0.48
| |
| | HardenedMetal
| |
| | AP (Armor-Piercing)
| |
| |-
| |
| | BulletLightRifleTracePractice
| |
| | Blunt: 2
| |
| | —
| |
| | 0.69
| |
| | 0.48
| |
| | —
| |
| | Training round
| |
| |-
| |
| | BulletLightRifleTraceIncendiary
| |
| | Blunt: 3, Heat: 16
| |
| | —
| |
| | 0.69
| |
| | 0.48
| |
| | —
| |
| | Incendiary (igniteOnCollision = true)
| |
| |-
| |
| | BulletLightRifleTraceUranium
| |
| | Radiation: 9, Piercing: 10
| |
| | —
| |
| | 0.69
| |
| | 0.80
| |
| | HardenedMetal
| |
| | Depleted Uranium
| |
| |}
| |
| | |
| == Standard Rifle Bullets ==
| |
| {| class="wikitable"
| |
| |+ Standard Rifle Bullets
| |
| ! ID
| |
| ! Damage
| |
| ! AP
| |
| ! Pierce
| |
| ! Ricochet
| |
| ! Pierce Level
| |
| ! Notes
| |
| |-
| |
| | BulletRifleTraceSP
| |
| | Piercing: 17
| |
| | -0.25
| |
| | 0.40
| |
| | 0.30
| |
| | Wood
| |
| | SP (Soft Point / Semi-jacket)
| |
| |-
| |
| | BulletRifleTraceHP
| |
| | Piercing: 22
| |
| | -1
| |
| | 0.03
| |
| | 0.15
| |
| | —
| |
| | HP (Hollow Point)
| |
| |-
| |
| | BulletRifleTraceFMJ
| |
| | Piercing: 14
| |
| | 0.35
| |
| | 0.69
| |
| | 0.80
| |
| | Metal
| |
| | FMJ (Full Metal Jacket)
| |
| |-
| |
| | BulletRifleTraceAP
| |
| | Piercing: 10
| |
| | 0.69
| |
| | 0.81
| |
| | 0.48
| |
| | HardenedMetal
| |
| | AP (Armor-Piercing)
| |
| |-
| |
| | BulletRifleTracePractice
| |
| | Blunt: 2
| |
| | —
| |
| | 0.69
| |
| | 0.48
| |
| | —
| |
| | Training round
| |
| |-
| |
| | BulletRifleTraceIncendiary
| |
| | Blunt: 2, Heat: 15
| |
| | —
| |
| | 0.69
| |
| | 0.48
| |
| | —
| |
| | Incendiary (igniteOnCollision = true)
| |
| |-
| |
| | BulletRifleTraceUranium
| |
| | Radiation: 7, Piercing: 8
| |
| | —
| |
| | 0.69
| |
| | 0.80
| |
| | HardenedMetal
| |
| | Depleted Uranium
| |
| |}
| |
| | |
| == Shotgun Pellets/Shells ==
| |
| {| class="wikitable"
| |
| |+ Shotgun Pellets/Shells
| |
| ! ID
| |
| ! Damage
| |
| ! AP
| |
| ! Pierce
| |
| ! Ricochet
| |
| ! Pierce Level
| |
| ! Notes
| |
| |-
| |
| | PelletShotgunBeanbagTrace
| |
| | Blunt: 10
| |
| | —
| |
| | 0
| |
| | —
| |
| | —
| |
| | Beanbag shell; +40 staminaDamage
| |
| |-
| |
| | PelletShotgunSlugTrace
| |
| | Piercing: 28
| |
| | —
| |
| | 0.08
| |
| | —
| |
| | —
| |
| | Slug
| |
| |-
| |
| | PelletShotgunFlareTrace
| |
| | Piercing: 28
| |
| | —
| |
| | 0.08
| |
| | —
| |
| | —
| |
| | Flare slug
| |
| |-
| |
| | PelletShotgunSpreadTrace
| |
| | Piercing: 5
| |
| | —
| |
| | 0.03
| |
| | —
| |
| | —
| |
| | Standard buckshot (12 pellets)
| |
| |-
| |
| | ShellShotgunIncendiaryTrace
| |
| | Blunt: 2, Heat: 3
| |
| | —
| |
| | 0.02
| |
| | —
| |
| | —
| |
| | Incendiary buckshot (12 pellets), igniteOnCollision = true
| |
| |-
| |
| | PelletShotgunPracticeSpreadTrace
| |
| | Blunt: 1 | | | Blunt: 1 |
| | — | | | — |
| | 0
| |
| | — | | | — |
| | — | | | — |
| | Training buckshot (12 pellets)
| |
| |-
| |
| | PelletShotgunImprovisedSpreadTrace
| |
| | Piercing: 2, Slash: 2
| |
| | — | | | — |
| | 0 | | | Rubber bullet; +12 staminaDamage |
| | —
| |
| | —
| |
| | Improvised buckshot (14 pellets)
| |
| |-
| |
| | PelletShotgunUraniumSpreadTrace
| |
| | Radiation: 2, Piercing: 3
| |
| | —
| |
| | 0.05
| |
| | —
| |
| | HardenedMetal
| |
| | Depleted-uranium buckshot (10 pellets)
| |
| |}
| |
| | |
| == Energy Projectiles ==
| |
| {| class="wikitable"
| |
| |+ Energy Projectiles
| |
| ! ID
| |
| ! Damage
| |
| ! AP
| |
| ! Pierce
| |
| ! Ricochet
| |
| ! Pierce Level
| |
| ! Notes
| |
| |-
| |
| | LaserBolt
| |
| | Heat: 20
| |
| | —
| |
| | —
| |
| | —
| |
| | —
| |
| | Standard laser shot
| |
| |-
| |
| | DestroyBolt
| |
| | Heat: 50
| |
| | —
| |
| | —
| |
| | —
| |
| | —
| |
| | High-damage “destroying” bolt
| |
| |-
| |
| | DisablerBolt
| |
| | Heat: 5
| |
| | —
| |
| | —
| |
| | —
| |
| | —
| |
| | Disabling shot; +25 staminaDamage
| |
| |-
| |
| | TaserBolt
| |
| | Heat: 5
| |
| | —
| |
| | —
| |
| | —
| |
| | —
| |
| | Taser; +33 staminaDamage, knockdown=0.5, maxLength=5
| |
| |-
| |
| | AdvancedTaserBolt
| |
| | Heat: 5
| |
| | —
| |
| | —
| |
| | —
| |
| | —
| |
| | Improved taser; +33 staminaDamage, knockdown=3, maxLength=7
| |
| |-
| |
| | EmpPulse
| |
| | — (EMP effect only)
| |
| | —
| |
| | —
| |
| | —
| |
| | —
| |
| | Generates 2-tile EMP pulse, disables electronics
| |
| |-
| |
| | DecloneBolt
| |
| | Radiation: 10, Cellular: 20
| |
| | —
| |
| | —
| |
| | —
| |
| | —
| |
| | “Declone” damage (radiation + cellular)
| |
| |-
| |
| | SniperBolt
| |
| | Heat: 60
| |
| | —
| |
| | —
| |
| | —
| |
| | —
| |
| | Sniper laser; +40 staminaDamage, knockdown=3
| |
| |-
| |
| | EnergyCrossbowBolt
| |
| | Poison: 20
| |
| | —
| |
| | —
| |
| | —
| |
| | —
| |
| | Energy crossbow bolt; +30 staminaDamage, knockdown=1, maxLength=10
| |
| |-
| |
| | MiniEnergyCrossbowBolt
| |
| | Poison: 10
| |
| | —
| |
| | —
| |
| | —
| |
| | —
| |
| | Weaker crossbow bolt; +40 staminaDamage, knockdown=2, maxLength=10
| |
| |} | | |} |
|
| |
| == Magnum Bullets == | | == Magnum Bullets == |
| {| class="wikitable" | | {| class="wikitable" |
| Line 561: |
Line 130: |
| | BulletMagnumTraceHP | | | BulletMagnumTraceHP |
| | Piercing: 46 | | | Piercing: 46 |
| | -0.5 | | | -1 |
| | 0.03 | | | 0.03 |
| | 0.15 | | | 0.15 |
| Line 569: |
Line 138: |
| | BulletMagnumTraceFMJ | | | BulletMagnumTraceFMJ |
| | Piercing: 28 | | | Piercing: 28 |
| | 0.25 | | | 0.35 |
| | 0.27 | | | 0.69 |
| | 0.80 | | | 0.80 |
| | Metal | | | Metal |
| Line 578: |
Line 147: |
| | Blunt: 2 | | | Blunt: 2 |
| | — | | | — |
| | 0.27 | | | 0.69 |
| | 0.40 | | | 0.48 |
| | — | | | — |
| | Training round | | | Training round |
| Line 586: |
Line 155: |
| | Blunt: 3, Heat: 32 | | | Blunt: 3, Heat: 32 |
| | — | | | — |
| | 0.27 | | | 0.69 |
| | 0.40 | | | 0.48 |
| | — | | | — |
| | Incendiary (igniteOnCollision = true) | | | Incendiary (igniteOnCollision = true) |
| Line 594: |
Line 163: |
| | Radiation: 15, Piercing: 20 | | | Radiation: 15, Piercing: 20 |
| | — | | | — |
| | 0.27 | | | 0.69 |
| | 0.80 | | | 0.80 |
| | HardenedMetal | | | HardenedMetal |
| Line 601: |
Line 170: |
| | BulletMagnumTraceAP | | | BulletMagnumTraceAP |
| | Piercing: 21 | | | Piercing: 21 |
| | 0.5 | | | 0.69 |
| | 0.81 | | | 0.81 |
| | 0.40 | | | 0.48 |
| | HardenedMetal | | | HardenedMetal |
| | AP (Armor-Piercing) | | | AP (Armor-Piercing) |
| |} | | |} |
| | | == Light Rifle Bullets == |
| == Pistol Bullets == | |
| {| class="wikitable" | | {| class="wikitable" |
| |+ Pistol Bullets | | |+ Light Rifle Bullets |
| ! ID | | ! ID |
| ! Damage | | ! Damage |
| Line 619: |
Line 187: |
| ! Notes | | ! Notes |
| |- | | |- |
| | BulletPistolTraceSP | | | BulletLightRifleTraceSP |
| | Piercing: 16 | | | Piercing: 19 |
| | -0.25 | | | -0.25 |
| | 0.40 | | | 0.40 |
| | 0.30 | | | 0.30 |
| | — | | | Metal |
| | SP (Soft Point / Semi-jacket) | | | SP (Soft Point / Semi-jacket) |
| |- | | |- |
| | BulletPistolTraceHP | | | BulletLightRifleTraceHP |
| | Piercing: 20 | | | Piercing: 25 |
| | -0.5 | | | -1 |
| | 0.03 | | | 0.03 |
| | 0.15 | | | 0.15 |
| | — | | | Wood |
| | HP (Hollow Point) | | | HP (Hollow Point) |
| |- | | |- |
| | BulletPistolTraceFMJ | | | BulletLightRifleTraceFMJ |
| | Piercing: 12 | | | Piercing: 15 |
| | 0.25 | | | 0.35 |
| | 0.27 | | | 0.69 |
| | 0.80 | | | 0.80 |
| | Wood | | | Metal |
| | FMJ (Full Metal Jacket) | | | FMJ (Full Metal Jacket) |
| |- | | |- |
| | BulletPistolTracePractice | | | BulletLightRifleTraceAP |
| | | Piercing: 11 |
| | | 0.69 |
| | | 0.81 |
| | | 0.48 |
| | | HardenedMetal |
| | | AP (Armor-Piercing) |
| | |- |
| | | BulletLightRifleTracePractice |
| | Blunt: 2 | | | Blunt: 2 |
| | — | | | — |
| | 0.27 | | | 0.69 |
| | 0.40 | | | 0.48 |
| | — | | | — |
| | Training round | | | Training round |
| |- | | |- |
| | BulletPistolTraceIncendiary | | | BulletLightRifleTraceIncendiary |
| | Blunt: 2, Heat: 14 | | | Blunt: 3, Heat: 16 |
| | — | | | — |
| | 0.27 | | | 0.69 |
| | 0.40 | | | 0.48 |
| | — | | | — |
| | Incendiary (igniteOnCollision = true) | | | Incendiary (igniteOnCollision = true) |
| |- | | |- |
| | BulletPistolTraceUranium | | | BulletLightRifleTraceUranium |
| | Radiation: 6, Piercing: 10 | | | Radiation: 9, Piercing: 10 |
| | — | | | — |
| | 0.27 | | | 0.69 |
| | 0.80 | | | 0.80 |
| | HardenedMetal | | | HardenedMetal |
| | Depleted Uranium | | | Depleted Uranium |
| |-
| |
| | BulletPistolTraceAP
| |
| | Piercing: 9
| |
| | 0.5
| |
| | 0.81
| |
| | 0.40
| |
| | Metal
| |
| | AP (Armor-Piercing)
| |
| |} | | |} |
|
| |
| == Caseless Rifle == | | == Caseless Rifle == |
| {| class="wikitable" | | {| class="wikitable" |
| Line 703: |
Line 270: |
| | Training round | | | Training round |
| |} | | |} |
|
| |
| == Heavy Rifle & Minigun == | | == Heavy Rifle & Minigun == |
| {| class="wikitable" | | {| class="wikitable" |
| Line 731: |
Line 297: |
| | Minigun round | | | Minigun round |
| |} | | |} |
|
| |
| == Light Rifle Bullets ==
| |
| {| class="wikitable"
| |
| |+ Light Rifle Bullets
| |
| ! ID
| |
| ! Damage
| |
| ! AP
| |
| ! Pierce
| |
| ! Ricochet
| |
| ! Pierce Level
| |
| ! Notes
| |
| |-
| |
| | BulletLightRifleTraceSP
| |
| | Piercing: 19
| |
| | -0.25
| |
| | 0.40
| |
| | 0.30
| |
| | Metal
| |
| | SP (Soft Point / Semi-jacket)
| |
| |-
| |
| | BulletLightRifleTraceHP
| |
| | Piercing: 25
| |
| | -0.5
| |
| | 0.03
| |
| | 0.15
| |
| | Wood
| |
| | HP (Hollow Point)
| |
| |-
| |
| | BulletLightRifleTraceFMJ
| |
| | Piercing: 15
| |
| | 0.25
| |
| | 0.27
| |
| | 0.80
| |
| | Metal
| |
| | FMJ (Full Metal Jacket)
| |
| |-
| |
| | BulletLightRifleTraceAP
| |
| | Piercing: 11
| |
| | 0.5
| |
| | 0.81
| |
| | 0.40
| |
| | HardenedMetal
| |
| | AP (Armor-Piercing)
| |
| |-
| |
| | BulletLightRifleTracePractice
| |
| | Blunt: 2
| |
| | —
| |
| | 0.27
| |
| | 0.40
| |
| | —
| |
| | Training round
| |
| |-
| |
| | BulletLightRifleTraceIncendiary
| |
| | Blunt: 3, Heat: 16
| |
| | —
| |
| | 0.27
| |
| | 0.40
| |
| | —
| |
| | Incendiary (igniteOnCollision = true)
| |
| |-
| |
| | BulletLightRifleTraceUranium
| |
| | Radiation: 9, Piercing: 10
| |
| | —
| |
| | 0.27
| |
| | 0.80
| |
| | HardenedMetal
| |
| | Depleted Uranium
| |
| |}
| |
|
| |
| == Standard Rifle Bullets == | | == Standard Rifle Bullets == |
| {| class="wikitable" | | {| class="wikitable" |
| Line 821: |
Line 318: |
| | BulletRifleTraceHP | | | BulletRifleTraceHP |
| | Piercing: 22 | | | Piercing: 22 |
| | -0.5 | | | -1 |
| | 0.03 | | | 0.03 |
| | 0.15 | | | 0.15 |
| Line 829: |
Line 326: |
| | BulletRifleTraceFMJ | | | BulletRifleTraceFMJ |
| | Piercing: 14 | | | Piercing: 14 |
| | 0.25 | | | 0.35 |
| | 0.27 | | | 0.69 |
| | 0.80 | | | 0.80 |
| | Metal | | | Metal |
| Line 837: |
Line 334: |
| | BulletRifleTraceAP | | | BulletRifleTraceAP |
| | Piercing: 10 | | | Piercing: 10 |
| | 0.5 | | | 0.69 |
| | 0.81 | | | 0.81 |
| | 0.40 | | | 0.48 |
| | HardenedMetal | | | HardenedMetal |
| | AP (Armor-Piercing) | | | AP (Armor-Piercing) |
| Line 846: |
Line 343: |
| | Blunt: 2 | | | Blunt: 2 |
| | — | | | — |
| | 0.27 | | | 0.69 |
| | 0.40 | | | 0.48 |
| | — | | | — |
| | Training round | | | Training round |
| Line 854: |
Line 351: |
| | Blunt: 2, Heat: 15 | | | Blunt: 2, Heat: 15 |
| | — | | | — |
| | 0.27 | | | 0.69 |
| | 0.40 | | | 0.48 |
| | — | | | — |
| | Incendiary (igniteOnCollision = true) | | | Incendiary (igniteOnCollision = true) |
| Line 862: |
Line 359: |
| | Radiation: 7, Piercing: 8 | | | Radiation: 7, Piercing: 8 |
| | — | | | — |
| | 0.27 | | | 0.69 |
| | 0.80 | | | 0.80 |
| | HardenedMetal | | | HardenedMetal |
| | Depleted Uranium | | | Depleted Uranium |
| |} | | |} |
|
| |
| == Shotgun Pellets/Shells ==
| |
| {| class="wikitable"
| |
| |+ Shotgun Pellets/Shells
| |
| ! ID
| |
| ! Damage
| |
| ! AP
| |
| ! Pierce
| |
| ! Ricochet
| |
| ! Pierce Level
| |
| ! Notes
| |
| |-
| |
| | PelletShotgunBeanbagTrace
| |
| | Blunt: 10
| |
| | —
| |
| | 0
| |
| | —
| |
| | —
| |
| | Beanbag shell; +40 staminaDamage
| |
| |-
| |
| | PelletShotgunSlugTrace
| |
| | Piercing: 28
| |
| | —
| |
| | 0.08
| |
| | —
| |
| | —
| |
| | Slug
| |
| |-
| |
| | PelletShotgunFlareTrace
| |
| | Piercing: 28
| |
| | —
| |
| | 0.08
| |
| | —
| |
| | —
| |
| | Flare slug
| |
| |-
| |
| | PelletShotgunSpreadTrace
| |
| | Piercing: 5
| |
| | —
| |
| | 0.03
| |
| | —
| |
| | —
| |
| | Standard buckshot (12 pellets)
| |
| |-
| |
| | ShellShotgunIncendiaryTrace
| |
| | Blunt: 2, Heat: 3
| |
| | —
| |
| | 0.02
| |
| | —
| |
| | —
| |
| | Incendiary buckshot; igniteOnCollision = true (12 pellets)
| |
| |-
| |
| | PelletShotgunPracticeSpreadTrace
| |
| | Blunt: 1
| |
| | —
| |
| | 0
| |
| | —
| |
| | —
| |
| | Training buckshot (12 pellets)
| |
| |-
| |
| | PelletShotgunImprovisedSpreadTrace
| |
| | Piercing: 2, Slash: 2
| |
| | —
| |
| | 0
| |
| | —
| |
| | —
| |
| | Improvised buckshot (14 pellets)
| |
| |-
| |
| | PelletShotgunUraniumSpreadTrace
| |
| | Radiation: 2, Piercing: 3
| |
| | —
| |
| | 0.05
| |
| | —
| |
| | HardenedMetal
| |
| | Depleted-uranium buckshot (10 pellets)
| |
| |}
| |
|
| |
| == Energy Projectiles == | | == Energy Projectiles == |
| {| class="wikitable" | | {| class="wikitable" |
| Line 1,001: |
Line 421: |
| | — | | | — |
| | — | | | — |
| | Generates 2-tile EMP, disables electronics | | | Generates 2-tile EMP pulse, disables electronics |
| |- | | |- |
| | DecloneBolt | | | DecloneBolt |