Surgery

Вернуться

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| style="font-size:90%" | '''Medical Techfab''' (Basic cyberlimbs)<br>'''Salvage Expeditions''' (Challenging and above)
| style="font-size:90%" | '''Medical Techfab''' (Basic cyberlimbs)<br>'''Salvage Expeditions''' (Challenging and above)
| style="font-size:90%" | 2 Steel, 2 Plastic
| style="font-size:90%" | 2 Steel, 2 Plastic
| Basic cybernetic arm implant with no additional functionality. Vulnerable to EMP (stun, 10 shock damage).
| Basic cybernetic arm implant with no additional functionality.
|-
|-
| style="text-align:center; font-weight:bold" | Basic Cyber Hand
| style="text-align:center; font-weight:bold" | Basic Cyber Hand
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| style="font-size:90%" | '''Medical Techfab''' (Basic cyberlimbs)
| style="font-size:90%" | '''Medical Techfab''' (Basic cyberlimbs)
| style="font-size:90%" | 1 Steel, 1 Plastic
| style="font-size:90%" | 1 Steel, 1 Plastic
| Basic cybernetic hand implant with no additional functionality. Vulnerable to EMP (minor stun, 5 shock damage).
| Basic cybernetic hand implant with no additional functionality.
|-
|-
| style="text-align:center; font-weight:bold" | Angel Arm
| style="text-align:center; font-weight:bold" | Angel Arm
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| style="font-size:90%" | '''Medical Techfab''' (Basic cyberlimbs)<br>'''Salvage Expeditions''' (Challenging and above)
| style="font-size:90%" | '''Medical Techfab''' (Basic cyberlimbs)<br>'''Salvage Expeditions''' (Challenging and above)
| style="font-size:90%" | 2 Steel, 2 Plastic
| style="font-size:90%" | 2 Steel, 2 Plastic
| Basic cybernetic leg. Provides a slight increase to sprint speed. Vulnerable to EMP (stun, knockdown, movement speed reduced to 60% of normal, and 10 shock damage).
| Basic cybernetic leg. Provides a slight increase to sprint speed.
|-
|-
| style="text-align:center; font-weight:bold" | Basic Cyber Foot
| style="text-align:center; font-weight:bold" | Basic Cyber Foot
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| style="font-size:90%" | '''Medical Techfab''' (Basic cyberlimbs)
| style="font-size:90%" | '''Medical Techfab''' (Basic cyberlimbs)
| style="font-size:90%" | 1 Steel, 1 Plastic
| style="font-size:90%" | 1 Steel, 1 Plastic
| Basic cybernetic foot with no additional functionality. Vulnerable to EMP (minor stun, knockdown, and slowdown).
| Basic cybernetic foot with no additional functionality.
|-
|-
| style="text-align:center; font-weight:bold" | Cargo Cyber Leg
| style="text-align:center; font-weight:bold" | Cargo Cyber Leg
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| style="font-size:90%" | '''Medical Techfab''' (Budget CyberOrgans)
| style="font-size:90%" | '''Medical Techfab''' (Budget CyberOrgans)
| style="font-size:90%" | .5 Steel, 1.5 Plastic, 1 Glass
| style="font-size:90%" | .5 Steel, 1.5 Plastic, 1 Glass
| Grants grayscale (noir) vision. Vulnerable to EMP (10s visual glitch, 2s temporary blindness, 5 shock damage).
| Grants grayscale (noir) vision.
|-
|-
| style="text-align:center; font-weight:bold" | Budget Cyber Tongue
| style="text-align:center; font-weight:bold" | Budget Cyber Tongue
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| style="font-size:90%" | '''Medical Techfab''' (Budget CyberOrgans)
| style="font-size:90%" | '''Medical Techfab''' (Budget CyberOrgans)
| style="font-size:90%" | 1.5 Steel, 1.5 Plastic, .5 Glass
| style="font-size:90%" | 1.5 Steel, 1.5 Plastic, .5 Glass
| Artificial tongue with full range of movement. Grants inability to taste reagents. Vulnerable to EMP (5 shock damage).
| Artificial tongue with full range of movement. Grants inability to taste reagents.
|-
|-
| style="text-align:center; font-weight:bold" | Budget Cyber Liver
| style="text-align:center; font-weight:bold" | Budget Cyber Liver
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| style="font-size:90%" | '''Medical Techfab''' (Budget CyberOrgans)
| style="font-size:90%" | '''Medical Techfab''' (Budget CyberOrgans)
| style="font-size:90%" | 1.5 Steel, 2 Plastic, 1 Glass
| style="font-size:90%" | 1.5 Steel, 2 Plastic, 1 Glass
| Artificial liver. Metabolizes alcohol at a significantly reduced rate (0.2x). Vulnerable to EMP (5 shock damage).
| Artificial liver. Metabolizes alcohol at a significantly reduced rate (0.2x).
|-
|-
| style="text-align:center; font-weight:bold" | Budget Cyber Stomach
| style="text-align:center; font-weight:bold" | Budget Cyber Stomach
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| style="font-size:90%" | '''Medical Techfab''' (Budget CyberOrgans)
| style="font-size:90%" | '''Medical Techfab''' (Budget CyberOrgans)
| style="font-size:90%" | 1 Steel, 2 Plastic, 1.5 Glass
| style="font-size:90%" | 1 Steel, 2 Plastic, 1.5 Glass
| Artificial stomach with reduced capacity (30u vs normal 50u). Vulnerable to EMP (5 shock damage).
| Artificial stomach with reduced capacity (30u vs normal 50u).
|-
|-
| style="text-align:center; font-weight:bold" | Budget Cyber Kidneys
| style="text-align:center; font-weight:bold" | Budget Cyber Kidneys
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| style="font-size:90%" | '''Medical Techfab''' (Budget CyberOrgans)
| style="font-size:90%" | '''Medical Techfab''' (Budget CyberOrgans)
| style="font-size:90%" | .5 Steel, 1.5 Plastic, 1.5 Glass
| style="font-size:90%" | .5 Steel, 1.5 Plastic, 1.5 Glass
| Artificial kidneys. Increases thirst rate by 25% due to inefficient water retention. Vulnerable to EMP (5 shock damage).
| Artificial kidneys. Increases thirst rate by 25% due to inefficient water retention.
|-
|-
| style="text-align:center; font-weight:bold" | Cyber Eye - Night Vision
| style="text-align:center; font-weight:bold" | Cyber Eye - Night Vision
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| style="font-size:90%" | '''Medical Techfab''' (Night vision cyber eyes)
| style="font-size:90%" | '''Medical Techfab''' (Night vision cyber eyes)
| style="font-size:90%" | 1 Steel, 1 Plastic, 1 Glass, 1 Gold
| style="font-size:90%" | 1 Steel, 1 Plastic, 1 Glass, 1 Gold
| Grants night vision, allowing the user to see in darkness. Vulnerable to EMP (10s visual glitch, 2s temporary blindness, 5 shock damage).
| Grants night vision, allowing the user to see in darkness.
|-
|-
| style="text-align:center; font-weight:bold" | Cyber Eye - Thermal Vision
| style="text-align:center; font-weight:bold" | Cyber Eye - Thermal Vision
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| style="font-size:90%" | '''Medical Techfab''' (Thermal vision cyber eyes)
| style="font-size:90%" | '''Medical Techfab''' (Thermal vision cyber eyes)
| style="font-size:90%" | 1 Steel, 2 Plastic, 1 Glass, 3 Gold, 3 Plasma
| style="font-size:90%" | 1 Steel, 2 Plastic, 1 Glass, 3 Gold, 3 Plasma
| Grants thermal vision, allowing the user to see in darkness and detect warm objects through walls. Vulnerable to EMP (10s visual glitch, 2s temporary blindness, 5 shock damage).
| Grants thermal vision, allowing the user to see in darkness and detect warm objects through walls.
|-
|-
| style="text-align:center; font-weight:bold" | Cyber Rebreather
| style="text-align:center; font-weight:bold" | Cyber Rebreather
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| style="font-size:90%" | '''Medical Techfab''' (Basic Implants)
| style="font-size:90%" | '''Medical Techfab''' (Basic Implants)
| style="font-size:90%" | 1.5 Steel, 2 Plastic, 1 Glass, 1 Plasma
| style="font-size:90%" | 1.5 Steel, 2 Plastic, 1 Glass, 1 Plasma
| Artificial lungs with an integrated 2.5L gas tank. Can be filled with any breathable gas mixture to serve as an internal emergency air supply. The gas tank cannot be refilled without removing the organ first. Vulnerable to EMP (5 shock damage).
| Artificial lungs with an integrated 2.5L gas tank. Can be filled with any breathable gas mixture to serve as an internal emergency air supply. The gas tank cannot be refilled without removing the organ first.
|}
|}


== Surgical Implants ==
== Surgical Implants ==
Surgical implants, not to be confused with inject-able implants, are implants that can be installed via surgery. Unlike prosthetic limbs and organs, there is no limit to the amount of surgical implants you can have, even of the same type. This means that you could, for example, have the Claws, Forensics, and Insulating implants all at once. Surgical implants provide a variety of benefits that are especially of use to those that don't wish to draw attention to themselves, as surgical implants are only obvious if you are already opened up for surgery.
Surgical implants, not to be confused with inject-able implants, are implants that can be installed exclusively via surgery. Unlike prosthetic limbs and organs, there is no limit to the amount of surgical implants you can have, even of the same type. This means that you could, for example, have the Claws, Forensics, and Insulating implants all at once. Surgical implants provide a variety of benefits that are especially of use to those that don't wish to draw attention to themselves, as surgical implants are only obvious if you are already opened up for surgery.
 
Unlike prosthetic limbs and organs, surgical implants are not impacted by EMP effects, and will not be disrupted by them nor cause additional damage to the player.


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