Species

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Nanotrasen employs a variety of sapient species.
Nanotrasen employs a variety of sapient species.


= Aielith =
= [[Aielith]] =
[[File:Aielith.png.png|96x96px|alt=The default in-game Aielith front sprite.|center]]Aielith, sometimes referred to as 'elves', are a long-lived species that has traveled far to reach the Trans-Solar Federation. Much of their home is a mystery to outsiders, but the Aielith are known to be proficient with 'magic' and have a fierce rivalry with the Wizards Federation.
[[File:Aielith.png.png|96x96px|alt=The default in-game Aielith front sprite.|center]]Aielith, sometimes referred to as 'elves', are a long-lived species that has traveled far to reach the Trans-Solar Federation. Much of their home is a mystery to outsiders, but the Aielith are known to be proficient with 'magic' and have a fierce rivalry with the Wizards Federation.
* Take <span style="color:#ffa500">20% more blunt damage.</span>
* Take <span style="color:#ffa500">20% more blunt damage.</span>
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* Access to a small selection of cantrip spells.
* Access to a small selection of cantrip spells.


=[[A'raknae]]=
=[[Arachnids]]=


[[File:Arachnid.png|96x96px|center|alt=An image of a basic A'raknae]]
[[File:Arachnid.png|96x96px|center|alt=An image of a basic Arachnid]]


They have two additional Pocket slots in their inventory. They can eat raw meat without any ill effects, but some foods like chocolate and onion poisons them. They suffocate 50% faster, and their Blue Blood can't be metabolised from Iron, being based on Copper instead.
They have two additional Pocket slots in their inventory. They can eat raw meat without any ill effects, but some foods like chocolate and onion poisons them. They suffocate 50% faster, and their Blue Blood can't be metabolised from Iron, being based on Copper instead.
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==== Sericulture ====
==== Sericulture ====
|-  
|-  
| colspan="4" |A'raknae can create Websilk at the cost of getting more hungry. They (and only they) can craft bundles of websilk into various items from clothing and shields to entire walls.
| colspan="4" |Arachnids can create Websilk at the cost of getting more hungry. They (and only they) can craft bundles of websilk into various items from clothing and shields to entire walls.
|-
|-
| [[File:Silk.png|alt=Image of the silk A'raknae can create|center|64x64px]]
| [[File:Silk.png|alt=Image of the silk Arachnids can create|center|64x64px]]
| [[File:Web Wall.png|alt=Image of the web wall A'raknae can craft|center|64x64px]]
| [[File:Web Wall.png|alt=Image of the web wall Arachnids can craft|center|64x64px]]
| [[File:Web Jumpskirt.png|alt=Image of the web jumpskirt A'raknae can craft|center|64x64px]]
| [[File:Web Jumpskirt.png|alt=Image of the web jumpskirt Arachnids can craft|center|64x64px]]
| [[File:Web Shield.png|alt=Image of the web shield A'raknae can craft|center|64x64px]]
| [[File:Web Shield.png|alt=Image of the web shield Arachnids can craft|center|64x64px]]
|}
|}
<!-- I accomplished something close to what I wanted for Sericulture, but had to use a table and it's all really janky. If you know a better way to get all the images in a line, PLEASE FIX THIS -->
<!-- I accomplished something close to what I wanted for Sericulture, but had to use a table and it's all really janky. If you know a better way to get all the images in a line, PLEASE FIX THIS -->
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* They take <span style="color:#1e90ff">30% less Cold damage</span> but <span style="color:#ffa500">30% more Heat damage, and catch on fire more easily</span>.
* They take <span style="color:#1e90ff">30% less Cold damage</span> but <span style="color:#ffa500">30% more Heat damage, and catch on fire more easily</span>.


=[[Kipatli]]=
=[[Reptilians]]=


[[File:Reptilian.png|96x96px|center|MobReptilian" Caption="]]
[[File:Reptilian.png|96x96px|center|MobReptilian" Caption="]]
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* Have a vision range one tile further.
* Have a vision range one tile further.


= Thaven<!-- i'm not exactly *good* at writing wikis, so this is all just the guidebook information repeated. moreso just for the sake of having something about Thaven here at all. --> =
= [[Thaven]]<!-- i'm not exactly *good* at writing wikis, so this is all just the guidebook information repeated. moreso just for the sake of having something about Thaven here at all. -->=
[[File:Thaven.png|96x96px|center|alt=An image of a basic Thaven]]
[[File:Thaven.png|96x96px|center|alt=An image of a basic Thaven]]
The most distinct feature of the Thaven is their unique brain structure, similar to a positronic brain. So similar, in fact, that they can be directly inserted into borgs without the need for an MMI. This brains also give them Moods, which affect them similarly to a borg's Laws.
The most distinct feature of the Thaven is their unique brain structure, similar to a positronic brain. So similar, in fact, that they can be directly inserted into borgs without the need for an MMI. This brains also give them Moods, which affect them similarly to a borg's Laws.
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The second most distinct feature of the Thaven, Thaven typically name themselves after a single virtue or principle they hold dear. These names can range from single values or entire phrases, which can get long and unwieldy.
The second most distinct feature of the Thaven, Thaven typically name themselves after a single virtue or principle they hold dear. These names can range from single values or entire phrases, which can get long and unwieldy.


= IPC =
= [[IPC]] =
[[File:IPC.png.png|96x96px|alt=The in-game default IPC front sprite.|center]]
[[File:IPC.png.png|96x96px|alt=The in-game default IPC front sprite.|center]]
<span style="color:#ffa500">Warning! This species is not recommended for new players due to major gameplay changes!</span>
<span style="color:#ffa500">Warning! This species is not recommended for new players due to major gameplay changes!</span>