Server rules (starlight)
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Some information, continuity, and memory is carried between rounds on Starlight, within set limits. This is accomplished in universe by the PSO Cloning System, and comes with some limits and rules to ensure smooth roleplay and minimal disruption. | Some information, continuity, and memory is carried between rounds on Starlight, within set limits. This is accomplished in universe by the PSO Cloning System, and comes with some limits and rules to ensure smooth roleplay and minimal disruption. | ||
You can only remember information from shifts that you survive. This means if you are stranded or killed, you forget the shift completely. If your body is revivable when it reaches CentComm, you also remember the shift but you forget all of the details leading up to your death per Rule 3. | You can only remember information from shifts that you survive. This means if you are stranded or killed, you forget the shift completely. If your body is revivable when it reaches CentComm, you also remember the shift but you forget all of the details leading up to your death per Rule 3. Placing yourself in a cryopod will allow you to remember details up until you’ve entered the cryopod. | ||
'''Any information that is [[Metashield|Metashielded]] is forgotten between shifts''', and is wiped from your clone's memory. | '''Any information that is [[Metashield|Metashielded]] is forgotten between shifts''', and is wiped from your clone's memory. | ||